tag:blogger.com,1999:blog-8697785722323578190.post7788730045715727839..comments2023-09-27T02:34:16.784-05:00Comments on 2 CENTS ON WARGAMING: Sister's Of Battle List BuildingDunn911http://www.blogger.com/profile/04528417511673449145noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-8697785722323578190.post-45740716626143740632012-05-25T17:08:09.913-05:002012-05-25T17:08:09.913-05:00I'm leaning towards repentia and a couple PE&#...I'm leaning towards repentia and a couple PE's. I'm waiting for 6th to buy anything more though.Dunn911https://www.blogger.com/profile/04528417511673449145noreply@blogger.comtag:blogger.com,1999:blog-8697785722323578190.post-71797240008931230882012-05-16T04:21:18.070-05:002012-05-16T04:21:18.070-05:00I agree with Anon above, I run 2 x penitent engine...I agree with Anon above, I run 2 x penitent engines in my sisters list and they are the most hated unit any of the regulars from my club hate fighting. Dominion units make sisters a fast army. I run two units, 5 with double melta in a twin melta immolator, and 10 with 4 flamers in a rhino. These two units not only disrupt the opponents battle plan and cause them to think on the fly, but also present a sizable resistance which must be dealt with. This gives the sisters units, supported by Penitents and Repentia, a chance to advance to midfield. once you have 2 penitent engines sat in and around your sisters blocks, nothing will dare advance within 12" of the block for fear of rapid fire / penitent charge. This leaves your opponent no choice but to attempt to deal with the Penitents whilst the remainder of my hard hitters (DCA unit, Celestian unit) have almost free reign of the board.<br /><br />Another unit overlooked in this edition is Celestians. Alone, they can be quite weak but supported with Jacobus they become durable and able to deal out high levels of damage from shooting and combat (three attacks basic, passing faith on 3+ to gain Str 4 and fearless in combat, plus two special weapons and a combi weapon gives good shooting damage output w/ rapid fire).Rauhttps://www.blogger.com/profile/03541288205838663990noreply@blogger.comtag:blogger.com,1999:blog-8697785722323578190.post-58973353548510478922012-03-26T08:44:03.910-05:002012-03-26T08:44:03.910-05:00Hey there,
This is the Sister player from CotN. ...Hey there,<br /> This is the Sister player from CotN. I have experimented and 2 Penitent engines following up the rhinos is killer. No one likes the DCA coming towards them but fears the armor 11 in your face Engine, 4 hvy flamers, so they spend everything they have on those two units. Leaving the rest of the army to move and get in position of 24" or less for maximum effectiveness. I run with 2 exorcists to fill the other Heavy choices.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-8697785722323578190.post-34366222624220407772012-03-22T19:59:28.815-05:002012-03-22T19:59:28.815-05:00I was thinking mostly to handle my bane, dreadnoug...I was thinking mostly to handle my bane, dreadnoughts. I can see them handling MSU marines.<br /><br />I don't need them to be a major assault threat, that's what the conclaves of DCA do.Dunn911https://www.blogger.com/profile/04528417511673449145noreply@blogger.comtag:blogger.com,1999:blog-8697785722323578190.post-89104790960552827442012-03-22T13:55:27.805-05:002012-03-22T13:55:27.805-05:00Repentia also aren't as good killing as you mi...Repentia also aren't as good killing as you might think for some of the units you might be putting them in your army to deal with, namely MC and units with high T. That S6 doesn't wound very often after dying to opponents, missing with attacks, and semi-unreliable faith power to units with a high T. They do well against vechicles, walkers, and TH/SS Terminators though.<br /><br />The army as a whole can have a bunch of melta though so some of those targets they do good against aren't much of a problem for the rest of the army. I was mostly thinking of those times a sisters squad gets into assault with walkers, MC, etc. as the original reason to have them in the army.<br /><br />They will die horribly to another CC based unit or shooting, so I kind of cooled on them. Though they are pretty resilient to poison weapons also due to FNP, as another plus to them. It is sweet as an army to negate DE poison weapons with an army of T3 models, haha. See nothing is so shitty it doesn't have some kind of up-side.Suijinhttps://www.blogger.com/profile/11146786590216719713noreply@blogger.comtag:blogger.com,1999:blog-8697785722323578190.post-61803068751266618302012-03-21T22:35:44.089-05:002012-03-21T22:35:44.089-05:00I'm only thinking of running one priest and it...I'm only thinking of running one priest and it is just for the rerolls on the charge. If I have points, I'll take the evisorator, otherwise I'll go cheaper with power sword or just melta bombs even.<br /><br />20 member BSS are interesting. Vehicle spam is dead with KP denial being huge. As long as they are stubborn or fearless, they should work.Dunn911https://www.blogger.com/profile/04528417511673449145noreply@blogger.comtag:blogger.com,1999:blog-8697785722323578190.post-70637117830146802042012-03-21T22:32:48.626-05:002012-03-21T22:32:48.626-05:00The heavy flamer squad is nasty. I have been runni...The heavy flamer squad is nasty. I have been running rending flamers since they got the rules in chapter approved. Just going back to what works and trying to get the points to work out is the trouble.<br /><br />Saint is good, but I find she tends to bog down in hand to hand to often. DCA conclaves rarely bog down, just die to shooting. I really like Saint Celestine in 1500 games. I run double conclaves at 1750+.Dunn911https://www.blogger.com/profile/04528417511673449145noreply@blogger.comtag:blogger.com,1999:blog-8697785722323578190.post-34606244641505807382012-03-21T21:31:16.526-05:002012-03-21T21:31:16.526-05:00Hmm just stumbled on your blog and Im digging the ...Hmm just stumbled on your blog and Im digging the sisters love. Just bought an army of them and have yet to start painting. That heavy flamer squad sounds nasty though. It just costs a lot of point. I have been thinking about the same squad but kyrinov is a good addition. I think I will have to use celestine though she is just damn good for 115 points. I suppose a lot of play testing will be in order. Playing deathcultists in gk armies though I know they are just sick. WIshing they could take a land raider though :PAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-8697785722323578190.post-52873043963919513762012-03-21T21:14:35.609-05:002012-03-21T21:14:35.609-05:00Repentia are OK, not great, not horrible. They wil...Repentia are OK, not great, not horrible. They will do well for you sometimes, just OK, and then just die horribly another time.<br /><br />Seemed like having more than one unit worked better, and having them supported directly with other squads.<br /><br />Always seemed like the Rage foot-slogging part of them made them too much bother though. I am taking them back out of my lists for awhile. AFter playing without them I may add them back in to try again.<br /><br />I am also intrigued by the 2xDCA squads, and am going to give them a try.<br /><br />I am also looking at the 20 member BSS with Uriah part time in it. Would be durable and objective holding, but not convinced it would be worth it.<br /><br />If priests were cheaper by a lot, I would get some with eviscerators to put in various squads. They cost 70 points though and only have A1.Suijinhttps://www.blogger.com/profile/11146786590216719713noreply@blogger.com